2 POINTS TO SPOT WITH ROUGHLY HIGHEST CENTER TOP OF TURRET AND GUN MOUNT SO PEEKING OUT FROM ROCK BACKWARDS OR WITH YOUR TURRET AT 90* IS FAIL
3) What determines view range?
Base+equip+skills+food+bonds
Note: Coated Optics and Binocs don't stack, but if you use both, you will always have the Optics bonus, but get the Binoc bonus when still for 3 seconds
Note: Coated Optics and Binocs don't stack, but if you use both, you will always have the Optics bonus, but get the Binoc bonus when still for 3 seconds
4) Why have a View Range > 445m?
So you can beat concealment easier within spot range
My Sheridan has a 570m view range
IS3 Has 350m
VS a tank w/ 50% concealment, Sheridan spots it at 285m, while IS3 spots it at 175m.
My Sheridan has a 570m view range
IS3 Has 350m
VS a tank w/ 50% concealment, Sheridan spots it at 285m, while IS3 spots it at 175m.
5) Concealment vs Cover vs Camo
Cover = Cant see or shoot through. Think rock, building w/ no windows, etc.
Concealment = Numerical value = Base+Net+Camo+Crew+food+bonds+ terrain
Camo = Skill, paint, or net
Bushes and tree crowns/canopies (standing or downed) give concealment bonus up to about 50% based on density. NOTE: Grass never gives a bonus
Tank has 4 camo values: Still, Moving, Firing while still, Firing while moving
T-100LT = 39, 29, 9, 6
Move/shoot value changes for 3 seconds
Concealment = Numerical value = Base+Net+Camo+Crew+food+bonds+ terrain
Camo = Skill, paint, or net
Bushes and tree crowns/canopies (standing or downed) give concealment bonus up to about 50% based on density. NOTE: Grass never gives a bonus
Tank has 4 camo values: Still, Moving, Firing while still, Firing while moving
T-100LT = 39, 29, 9, 6
Move/shoot value changes for 3 seconds
7) In Bush, behind bush, way behind bush?
The answer can be found by reviewing the 1st image on the page, as long as your checkpoints are covered, you are good. So your gun can stick out, your treads can stick out, etc. In the following image:
1: Checkpoint at gun mount showing. Note if you have a small tank and a big bush, you can get 360 degree concealment
2 & 3 There is nothing wrong with either.
4) Double bush = concealment bonus time 2
5) More bushes, more better.
1: Checkpoint at gun mount showing. Note if you have a small tank and a big bush, you can get 360 degree concealment
2 & 3 There is nothing wrong with either.
4) Double bush = concealment bonus time 2
5) More bushes, more better.
8) How to abuse bush
When you fire, all bushes and trees w/in 15m lose their concealment values.
If you are in sniper view, bushes < 15m are translucent, >15 are opaque, so...
a) If you are spotting the enemy, go into sniper view and back up so that the bush turns opaque and fire at red outline. Then pull forward to re-acquire the target and repeat
b) If someone else is spotting, sit >15m and fire at the red outline
If you are in sniper view, bushes < 15m are translucent, >15 are opaque, so...
a) If you are spotting the enemy, go into sniper view and back up so that the bush turns opaque and fire at red outline. Then pull forward to re-acquire the target and repeat
b) If someone else is spotting, sit >15m and fire at the red outline
If you can see the tank you are shooting clearly through the bush instead of just the red outline...you are doing it wrong. Look at the 2 examples below. On the left we have a bush humper. He is right up on that bush. When he shoots, his tank's camo will drop and he will lose concealment from the bush. On the right, the tank will lose camo when he fires, but will keep the concealment from the bush so he is much less likely to get spotted and die.
If you are doing it properly, it looks like this.
(BTW Taugrim, the word you are looking for is OPAQUE)
(BTW Taugrim, the word you are looking for is OPAQUE)
9) A Couple of points about 6th sense
Light Bulb goes off up to 3 sec AFTER spotted. (so if you peek the same location a 2nd time and the enemy has pre-aimed, you can die w/o the lightbulb ever going off
Lasts 6-10 seconds
Light Bulb turning off does NOT mean unlit
A good Scout is back in cover before 6th sense goes off.
It takes up to a couple seconds to light spotted enemies, so a good scout is back in cover when enemies are lit.
Lasts 6-10 seconds
Light Bulb turning off does NOT mean unlit
A good Scout is back in cover before 6th sense goes off.
It takes up to a couple seconds to light spotted enemies, so a good scout is back in cover when enemies are lit.
10) Key Points
a) Put enemy in Sweet Spot
b) Shoot through opaque bushes
b) Shoot through opaque bushes
11) Training Room
StratSketch: stratsketch.com/uj1ZUjvK4Yl
Video version: youtu.be/P7WBstbZJt8
Sources:
http://www.worldoftanksgameguide.com
http://forum.worldoftanks.com/index.php?/topic/313391-spotting-camo-invisible-tanks-and-you/
Sources:
http://www.worldoftanksgameguide.com
http://forum.worldoftanks.com/index.php?/topic/313391-spotting-camo-invisible-tanks-and-you/